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Best on 8bit micro!
International Karate + - Commodore64
Xyphoes Fantasy - AmstradCPC
Arkanoid II - AmstradCPC
Pang - AmstradCPCPlus
Wrath of the Demon - Commodore64
Night Hunter - AmstradCPC
Barbarian - AmstradCPC
Prince of Persia - SamCoupe
Lemmings - SamCoupe
Best on 16bit micro!
Turrican II - Amiga
Shadow of the Beast - Amiga
Jim Power - Amiga
Agony - Amiga
Turrican 2 - AtariST
Project X - Amiga
Super Frog - Amiga
Flashback - Amiga
Dark Seed - Amiga
Flashback - Archimedes
Warlocks - Archimedes
Cannon Fodder - Amiga
Turrican II - PC
Universe - Amiga
Hurrican - PC
Tyrian - PC
Super Stardust - AmigaAGA
Pac-Mania - X68000
Best on 8bit consoles!
Best on 16bit consoles!
Jim Power - snes
Donkey Kong Country - snes
Aladdin - snes
Comix Zone - Megadrive
Alien Soldier - Megadrive
Blazing Lazers - pcengine
Raiden - pcengine
Super Star Soldier - pcengine
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Game info
Spectrum

Basket Master

Basket Master
GenreBasketball
DeveloperDinamic Software
PublisherImagine Software
Released1987
Rating
Graphics:7.0
Sound:7.0
Gameplay:7.0
Overall:7.0
Reviewed byndial
Basket Master (also known as Fernando Martin Basket Master) is a funny looking one-on-one basketball game developed for the 8bit home-computers and based its name on the popular Spanish basketball player Fernando Martin who was the first Spaniard ever participating on the NBA.
 
Review
Basket MasterSTORY / GAMEPLAY
The game, also known as Fernando Martin Basket Master, is a nice looking one-to-one basket game in which you're playing against the former Spanish player who gave his name to this game or against a friend!! Oh yes, the game offers a two-player mode as well, which is a great and unique feature for its time! Your player can dribble, shoot from every position (!), dunk, defend and...of course, make fouls. The game also features some impressive replay scenes. In terms of difficulty, this is a Dinamic game, which means it's too difficult to play! It's almost impossible to keep the ball for more than a few seconds, especially when your opponent is the computer! Although its high difficulty, the game offers great fun and a few great for its era features, like the zoomed-in replay scenes!

GRAPHICS / SOUND
The ZX version offers pretty impressive details considering that this is a 1986 game! The game was ported directly to the CPC (as usual...) thus the arena and sprite details are identical to the CPC but with less colors. The playing field is well designed, with animated spectators on the background. An on-court Ad that indicates the Spectrum brand logo is found here as well. The player animations are fun, especially when watching the replays. The ZX sound is typical, featuring a nice intro tune (found on the CPC as well) and a few sound effects during gameplay, such as dribbling and crowd cheering.
 
Screenshots
  • Basket Master
  • Basket Master
  • Basket Master
  • Basket Master
  • Basket Master
  • Basket Master
 
Gameplay sample
 
Comparable platforms
Amstrad CPC
Commodore C64
Sinclair ZX Spectrum
MSX
 
Hardware information

ZX Spectrum

ZX SpectrumCPU: Z80 @ 3.5 MHz
MEMORY: 16 KB / 48 KB / 128 KB
GRAPHICS: Video output is through an RF modulator and was designed for use with contemporary portable television sets, for a simple colour graphic display. Features a palette of 15 shades: seven colours at two levels of brightness each, plus black. The image resolution is 256x192 with the same colour limitations.
SOUND: Early models (48k) had sound output through a beeper on the machine itself. This is capable of producing one channel with 10 octaves. Late models (128k) fetured a three-channel audio via the AY-3-8912 chip, MIDI compatibility
read more...
The ZX Spectrum (default) color palette
3bit RGBi 15-colors palette (15 on screen)
 
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